package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class PROTOCOL_SHOP_ENTER_ACK extends GameServerToClientPacket
{
	private int _v;

	public PROTOCOL_SHOP_ENTER_ACK(int v)
	{
		_log.info(" === SEND " + getClass().getSimpleName() + " ===");
		_v = v;
		// 0400 = 020D = 44A81048 (DEC = 209051204)
	}

	@Override
	public void writeImpl()
	{
		writeH(3330);
		// writeB(new byte[] {0x47, (byte) 0xe4, 0x3f, (byte) 0xae});
		writeD(1209070600);
	}
}
